using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 英雄
{
    class LuoFei : Hero
    {
        public LuoFei(string nickname, string name, int attack, int defense, int speed)
            : base(nickname, name, attack, defense, speed)
        {
            base.HeroInfo = "是一名攻击迅猛的法师";
        }
        public void FirstSkill()
        {
            Console.WriteLine("技能一：能量精灵");
        }
        public void SecondSkill()
        {
            Console.WriteLine("技能二：暗影传送");
        }
        public void ThirdSkill()
        {
            Console.WriteLine("技能三：空间迸裂");
        }
        public void GetMsg()
        {
            Console.WriteLine("我是{0}，{1}，\n 攻击力：{2}， \n 防御力：{3}，\n 速度：{4} ，\n 用户名：{5}", base.Name, base.HeroInfo, base.Attack, base.Defense, base.Speed, base.NikeName);
        }
    }
}